Information about Open Research Positions
If you are interested on doing research with me, this page contains some
helpful information. A separate page addresses
internship and volunteer positions.
My research group has currently an open Ph.D. position in the general area
of Human-Computer Interaction and Interactive Virtual Reality. Students will
have the opportunity to work in a large interdisciplinary research group,
and will have access to several very well equipped laboratories.
is part of the School of Interactive Arts + Technology at
Simon Fraser University in Vancouver, Canada.
Accepted full-time students will receive funding as specified in our graduate program, which is typically enough to cover tuition and living costs.
For these positions I am looking for excellent and motivated students that meet the following criteria:
- Entrance requirements for the
Program in the School for Interactive Arts + Technology.
Please refer to the corresponding WWW page for details.
- Excellent academic achievements. An average of A or better is typically required for successful admission. This makes you also eligible for scholarships.
- The ability to work in a team.
- A background in related subdisciplines of Computer Science, such as
Human-Computer Interaction, Visual Analytics, Spatial or 3D User Interfaces,
or Virtual Reality, as documented by a MSc thesis
(or equivalent) or by successfully completed projects in the area.
- Excellent programming skills.
- If you have a Bachelor's degree, you should apply to the Master's program.
Students who perform excellently in the Master's program may get permission to
be fasttracked into the PhD program.
- At least one scientific publication
- Very good English language skills
If you fulfill the prerequisites, please send the following documents
informally in electronic version via e-mail to me. All attached documents
should be in PDF or ASCII format.
- At least one course in human-computer interaction/human factors or virtual reality, or equivalent experience.
- Good presentation skills.
Please note that applications from Ph.D. students with backgrounds not matching
the above criteria will be given lower priority. In other
words, if you are seriously interested in working with me, I suggest you
take appropriate courses or work on projects within HCI or Virtual Reality
before you apply to increase your chances of acceptance.
- An extended CV, including grades in HCI, VR, and 3D Graphics courses as well
as the overall weighted average grade. Please specify the maximum achieveable
grade, as well. The
CV should also include a description of all projects (inside and outside
university) you worked on, as well as a list of your skills and hobbies.
- The URL for your homepage, which should also include links to the
places where you have worked before.
- Either electronic copies of all your publications or URL's for them.
- A statement of your future research plans (1-2 pages).
MSc/MASc Positions in Computer Science and Engineering
For MSc/MASc students I am looking for excellent, motivated individuals.
If you are interested in working towards a Master's degree with me
you must fulfill the graduate program entrance requirements,
have taken at least one
Human-Computer Interaction course, have excellent programming skills,
have very good academic
achievements (an average of A or better is typically required for successful admission),
very good English language skills, and have the ability to work in a team.
Furthermore, you should fulfill
most of the desirable criteria listed above. Then apply to the
Graduate Program at the School of Interactive Arts + Technology.
I suggest you mention my name in your application and specify either 3D interaction or
visual analytics as your area of interest.
Note on Application Timelines
In our graduate program the application deadline for all graduate students
(Master's and PhD) is every year sometimes between January and March.
Accepted students start their work in September. Canadian citizens or permanent
residents may be eligible to start their work in January or May, but need
permission by the graduate director for submitting their application.
As there are usually many more applicants who want to work with me compared
to the numbers I can fund, your application may be rejected even though
you do fullfil the criteria.
Faculty members cannot accept new graduate students directly.
That means, any e-mail communication with me is just an informal mechanism.
To be admitted, you must send your application through the
Graduate Admission office. This office performs a first round of selections,
based on their standardized conversion of grade scales.
Subsequently, the remaining applications are screened again by a Departmental
admissions committee, which also looks at your reference letters and other information.
Individual faculty members only get to comment/decide on files that have passed this process.
The information listed here is based on my experience and opinions. It may
deviate from official (and thus more definitive) requirements.
Meetings at Academic Conferences
I am regularly at academic conferences in my research areas, e.g.
ACM CHI, IEEE Vis, ACM UIST, IEEE 3DUI, ACM SUI, IEEE VR.
I am happy to meet with you there, as long as you contact me well before